Sketching for Animation: Developing Ideas, Characters and Layouts in Your Sketchbook

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Drawing and sketching are central to the art of animation and can be crucial tools in designing and developing original stories, characters and layouts. Sketching for Animation offers a wealth of examples, exercises and tips from an army of professional animators to help you develop essential sketching, technical drawing and ideation techniques.

With interviews and in-depth case studies from some of today's leading animators, including Bill Plympton, Glen Keane, Tori Davis and John Canemaker, this is a unique guide to turbaning your sketchbook - the world's cheapest, most portable pre-visualisation tool - into your own personal animation armory.

Product Details

ISBN-13: 9781350087095

Media Type: Paperback(Reprint)

Publisher: Bloomsbury Academic

Publication Date: 08-22-2018

Pages: 352

Product Dimensions: 8.10(w) x 10.60(h) x 0.60(d)

Series: Required Reading Range

About the Author

Peter Parr, Reader in Animation (Rtd) and MA Supervisor for The Arts University at Bourbanemouth (AUB), UK.

Table of Contents

Table of Contents

Introduction
Part One: Drawing and Sketching Techniques
1. Using Simple Shapes
2. Put it in Perspective
3. Drawing Figures and Animals
4. Drawing the 'scapes: land, town and sea
5. Capturing Movement

Part Two: Design and Development
6. Developing Ideas
7. Character Development
8. Layout and Background Design

Glossary
Bibliography
Index

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